Prepare for unforeseen consequences
(Half Life: Episode Two)
Challenge Type | Classic Example |
---|---|
Physical coordination
|
Tetris Need for Speed DDR Street Fighter |
Formal logic
|
Mastermind |
Pattern recognition
|
Heaven and Earth Sonic the Hedgehog |
Time pressure
|
Frogger Indycar Racer |
Memory and knowledge
|
You Don't Know Jack Concentration |
Exploration
|
Descent Ultima Doom Zork |
Conflict
|
Warcraft Pac-Man Half-Life ICO Thief: The Dark Project |
Economic
|
Civilization The Settlers SimEarth Creatures |
Conceptual reasoning
|
Law and Order Planescape: Torment Facade The Incredible Machine |
Creation
|
The Sims Mind Rover |
from Adams and Rollings, Fundamentals of Game Design