Prepare for unforeseen consequences
(Half Life: Episode Two)


Note: Assignments are listed by DUE DATE.
Date Lecture Class Activities Game Deliverable Due Other Deliverable Due
January 14 Introduction: Serious Games, What Makes a Good Game?
January 21 Designing a good game Project teams Team selection
January 28 Game play and core mechanisms Game concept Game to critique
February 4 Developing Games Web site (FEB 7) Research paper topic
February 11 Work session (no formal class) Key elements and Development plan
February 18 Mockup or protoype Research paper resources
February 25 Learning from games Critique Fair 1 Game critiques for group 1
March 4 Demo 1
March 11 Spring break
March 18 Story and characters Critique Fair 2 Game critiques for group 2
March 25 Chad Haefele: Alternate Reality Games Critique Fair 3 Game critiques for group 3
April 1 Demo 2
April 8 Balancing Game Play Critique Fair 4 Game critiques for group 4
April 15 Phaedra Boinodiris: a business perspective Critique Fair 5 Game critiques for group 5
Research Paper DUE April 18
April 22 Spring Holiday Paper game design
April 29 Final exam: final project presentations, documentation and retrospectives