
Immersive Virtual Environments (VEs) were conceived 40 years ago. Despite this, there are still more VE systems used in research about VEs than are used as tools to solve real users’ problems. Our goal is to make VE systems more effective for doing real work by:
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| The Pit |
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Virtual Reality Training Environments |
Redirected Walking |
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| The Haptic Hand | I-DRIVE |
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Visual Dominance over Proprioception |
Spatial Localization using Audio Cues |
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Lighting and Attention Maps |
Passive Haptics | Physiological Measures |