The University of North Carolina at Chapel Hill

Immersive Virtual Environments (VEs) were conceived 40 years ago. Despite this, there are still more VE systems used in research about VEs than are used as tools to solve real users’ problems. Our goal is to make VE systems more effective for doing real work by:

Some highlights of our research are shown below.

The Pit

The Pit

Locomotion

Virtual Reality
Training Environments
Redirected Walking

Interaction

The Haptic Hand I-DRIVE

Perception

Visual Dominance
over Proprioception
Spatial Localization
using Audio Cues

Presence

Lighting and
Attention Maps
Passive Haptics Physiological Measures