Immersive Virtual Environments (VEs) were conceived 40 years ago. Despite this, there are still more VE systems used in research about VEs than are used as tools to solve real users. problems. Our goal is to make VE systems more effective for doing real work by:

  • Developing new technologies and techniques for interaction,
  • Evaluating the effects of these techniques on user comfort and performance and on the quality of the virtual experience, and
  • Exploiting the adaptability of the perceptual system to improve system performance.

Recent News

Congratulations to Tabitha, Mary, and Henry

March 17th, 2008

We congratulate Tabitha C. Peck, Mary C. Whitton, and Henry Fuchs for receiving Honorable Mention for their paper “Evaluation of Reorientation Techniques for Walking in Large Virtual Environments,” presented last week at the 2008 IEEE Virtual Reality conference.

Visiting IEEE VR Conference

March 7th, 2008

Several of us will be at the IEEE Virtual Reality conference and its colocated symposia this week in Reno, Nevada. Feel free to say hello!

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