Project Summaries
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Reviewed Publications
2008
Feasel, J., Whitton, M. C., and Wendt, J. D. 2008. LLCM-WIP: Low-Latency, Continuous-Motion Walking-in-Place, Proceedings of IEEE Symposium on 3D User Interfaces 2008, (Reno, NV March 2008), 97-104. IEEE Computer Society.
Peck, T. C., Whitton, M. C., and Fuchs, H. 2008. Evaluation of Reorientation Techniques for Walking in Large Virtual Environments, Proceedings of IEEE Virtual Reality 2008, (Reno, NV March 2008), 121-128. IEEE Computer Society.
2007
Glencross, M., C. Jay, J. Feasel, L, Kohli, M. Whitton, R. Hubbold (2000). “Effective Cooperative Haptic Interaction over the Internet,” Proceedings of IEEE Virtual Reality 2007, (Charlotte, NC March 2007), 115-122. IEEE Computer Society.
Whitton, M. C., S. Razzaque (in press), “Locomotion”, in HCI Beyond GUIs, Philip T. Kortum (ed.), Morgan Kaufman (expected Fall 2007).
Sonnenwald, D.H., Whitton, M.C. & Magluaghlin, K. (in press). Evaluation of a scientific collaboratory system: Investigating a collaboratory’s potential before deployment. In G. Olson, A. Zimmerman & N. Bos (Eds.), Science on the Internet. Boston: MIT Press.
Burns, Eric, Sharif Razzaque, Mary C. Whitton, Frederick P. Brooks, Jr., (to appear) “MACBETH: Management of Avatar Conflict by Employment of a Technique Hybrid,” International Journal of Virtual Reality, 2007.
Mihalik JP, Whitton MC, & Kohli L. (2007). “Do the physical characteristics of a virtual reality device contraindicate its use for balance assessment?” Journal of Sport Rehabilitation (In Press)
2006
Burns, E., Razzaque, S., Panter, A. T., Whitton, M. C., McCallus, M. R., & Brooks, F. P. (2006) “The Hand is Slower than the Eye: A quantitative exploration of visual dominance over proprioception,” Journal on Presence: Teleoperators and Virtual Environemnts,15, 1:1-15, February 2006.
Kohli, L., Niwa, M., Noma, H., Susami, K., Yanagida, Y., Lindeman, R. W., Hosaka, K., Kume., Y. Towards Effective Information Display Using Vibrotactile Apparent Motion. Proceedings of the 14th Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems (Alexandria, VA, March 2006), pp. 445-451.
2005
Kohli, L., Burns, E., Miller, D., and Fuchs, H. Combining Passive Haptics with Redirected Walking. Proceedings of the International Conference on Artificial Reality and Telexistence (ICAT) 2005, (Christchurch, New Zealand, December 2005), pp. 253-254. (PDF)
B.D. Adelstein, E.M. Burns, S.R. Ellis, & M.I. Hill (2005) Latency Discrimination Mechanisms in Virtual Environments: Velocity and Displacement Error Factors. Accepted for presentation. To appear in Proceedings, 49th Annual Meeting of the Human Factors and Ergonomics Society, September 2005.
Kohli, L., Whitton, M., “The Haptic Hand: Providing User Interface Feedback with the Non-Dominant Hand in Virtual Environments,” Proceedings of Graphics Interface 2005 (Victoria, BC, May 2005), pp. 1-8. (PDF)
Benjamin Lok, Samir Naik, Mary Whitton, and Frederick Brooks (To Appear). Effects of Interaction Modality and Avatar Fidelity on Task Performance and Sense of Presence in Virtual Environments, Journal on Presence: Teleoperators and Virtual Environments.
Eric Burns, S. Razzaque, M. Whitton, M. McCallus, A. Panter, F. Brooks, “The Hand is Slower than the Eye: A quantitative exploration of visual dominance over proprioception,” Proceedings of IEEE Virtual Reality 2005, (Bonn, Germany March 2005), IEEE Computer Society. (PDF)
Whitton, Mary, Cohn, J., Feasel, J., Zimmons, P., Razzaque, S., Poulton, S., McLeod, B., Brooks, F., Comparing VE Locomotion Interfaces, in Proceedings of IEEE Virtual Reality 2005, (Bonn, Germany March 2005), IEEE Computer Society. (PDF)
2003
Lok, Benjamin, Samir Naik, Mary Whitton, and Frederick Brooks. “Effects of Interaction Modality and Avatar Fidelity on Task Performance and Sense of Presence in Virtual Environments,” Journal on Presence: Teleoperators and Virtual Environments, 12, 6: 615-628. (PDF)
Lok, B.C., S. Naik, M. Whitton, F. Brooks, “Incorporating Dynamic Real Objects into Immersive Virtual Environments,” Proceedings of ACM Symposium on Interactive 3D Graphics (Monterey, CA April 2003), 31-40, The Association for Computing Machinery, Inc., New York. Selected for short presentation at SIGGRAPH 2003 with one page summary in ACM Transactions on Graphics 22(3), 701 (Proceedings of SIGGRAPH 2003, San Diego). (PDF)
Lok, B.C., S. Naik, M. Whitton, F. Brooks, “Effects of Handling Real Objects and Self-Avatar Fidelity on Cognitive Task Performance in Virtual Environments,” Proceedings of IEEE Virtual Reality 2003 (Los Angeles, CA, March 2003), 125-132, IEEE Computer Society. (PDF)
Meehan, M., S. Razzaque, M. Whitton, F. Brooks, “Effects of Latency on Presence in Stressful Virtual Environments,” Proceedings of IEEE Virtual Reality 2003 (Los Angeles, CA, March 2003), 141-148, IEEE Computer Society. (PDF)
2002
Meehan, M., B. Insko, M. Whitton and F. P. Brooks Jr. (2002). “Physiological Measures of Presence in Stressful Virtual Environments.” ACM Transactions on Graphics 21(3): 645-652. (Proceedings of ACM SIGGRAPH 2002, San Antonio, Texas). (PDF)
1999
Brooks, Jr., F.P. 1999: “What’s Real About Virtual Reality?” IEEE Computer Graphics and Applications, 19, 6: 16-27.
Usoh, Martin, K. Arthur, M. Whitton, A. Steed, M. Slater, and F. Brooks, “Walking>Virtual Walking>Flying, in Virtual Environments ” Proceedings of SIGGRAPH’99 (Los Angeles, CA, August 11-13), Computer Graphics Annual Conference Series, 1999, pp. 359-364. (PDF)
1997
Miné, Mark R., F.P. Brooks, Jr., C.H. Sequin 1997: “Moving Cows in Space: Exploiting Proprioception as a Framework for Virtual Environment Interaction,” Computer Graphics, Proceedings Annual Conference Series, ACM SIGGRAPH, Los Angeles, CA, 19-26.
Other Publications
2007
Jerald, J., Fuller, A., Lastra, A., Whitton, M., Kohli, L., and Brooks, F. 2007, Latency Compensation by Horizontal Scanline Selection for Head-Mounted Displays. Proceedings of SPIE, Vol. #6490 Stereoscopic Displays and Virtual Reality Systems.
2006
Muller, P., J. Cohn, D. Schmorrow, R. Stripling, K.Stanney, L., Milham, M. Whitton, J. Folkes (2006). “The Fidelity Matrix: Mapping System Fidelity to Training Outcome,” Proceedings of IITSEC 2007, (Orlando, FL December 2006).
Brooks, Jr., F. P., J. Cannon-Bowers, H. Fuchs, L. McMillan, M. Whitton, “Virtual Environment Training for Dismounted Teams—Technical Challenges,” Paper presented at Human Factors & Medicine Panel Workshop on Virtual Media for Military Applications, U.S. Military Academy, West Point, NY, June 13-15, 2006.
2005
Brooks, F., Cannon-Bowers, J., Fuchs, H., McMillan, L, Whitton, M., “A New VE Challenge: Immersive Experiences for Team Training,” Proceedings of HCI International 2005 (July 2005). To appear.
Whitton, M., B. Lok, B. Insko, F. Brooks, “Integrating Real and Virtual Objects in Virtual Environments,” Proceedings of HCI International 2005 (July 2005). To appear.
2004
Lok, Benjamin, Samir Naik, Mary Whitton, and Frederick Brooks (2004). “Experiences in Extemporaneous Incorporation of Real Objects in Immersive Virtual Environments,” in Beyond Glove and Wand Based Interaction Workshop, IEEE Virtual Reality 2004, Chicago, IL.
Whitton, Mary C., “Making Virtual Environments Compelling,” Communications of the ACM, 46 (7), 40-47. (Invited)
2002
Mortensen, J., V.Vinayagamoorthy, M. Slater, A. Steed, B. Lok, M. Whitton, “Collaboration in Tele-Immersive Environments,“ Proceedings of the Eighth Eurographics Workshop on Virtual Reality (2002), 93-101, ACM-The Eurographics Association.
Razzaque, S., D. Swapp, M. Slater, M. C. Whitton and A. Steed (2002). “Redirected Walking in Place.” Proceedings of Eighth Eurographics Workshop on Virtual Environments (2002), 123-130, ACM - The Eurographics Association.
2001
Razzaque, S. Z. Kohn, M. Whitton, “Redirected Walking,” Proceedings of Eurographics 2001, pp. 289-294. September 2001, Manchester, UK.
Insko, Brent, M. Meehan, M. Whitton, F. Brooks, “Passive Haptics Significantly Enhances Virtual Environments,” Proceedings of 4th Annual Presence Workshop, Philadelphia, PA, May 2001. (UNC-CH CS Tech Report No. 01-010, available at http://www.cs.unc.edu/Research/tech-report.html)
Meehan, Michael, B. Insko, M. Whitton, F. Brooks, “Physiological Measures of Presence in Virtual Environments,” Proceedings of 4th Annual Presence Workshop, Philadelphia, PA, May 2001. Available at http://nimbus.temple.edu/~mlombard/P2001/Meehan.pdf (Also available as UNC-CH CS Tech Report No. 01-009, available at http://www.cs.unc.edu/Research/tech-report.html)
1998
Arthur, K, T. Preston, R. Taylor, F. Brooks, M. Whitton, W. Wright, “Designing and Building the PIT: a Head-Tracked Stereo Workspace for Two Users,” 2nd International Immersive Projection Technology Workshop, Workshop CD-ROM, Carolina Cruz-Neira, ed., Iowa State University, Ames, Iowa, May 11-12, 1998.
1996
Brooks, Jr., F. P., The Computer Scientist as Toolsmith II, keynote/Newell Award address at SIGGRAPH ’94. Communications of the ACM (March, 1996) 39, 3: 61-68.
Conference Abstracts, Posters, and Presentations
2006
Whitton, Mary. How do we solve human factors for AR and VR? IEEE Virtual Reality 2006. Presentation. (PPT)
Martin, Jess. Procedural House Generation: A method for dynamically generating floor plans. Symposium on Interactive 3D Graphics and Games, 2006. Poster PDF. 2-page Abstract (PDF)
2004
Cohn, Joseph (LT), M. Whitton, W. Becker, F. Brooks, “Information Presentation and Control Method Impact Performance on a Complex Virtual Locomotion Task” (Poster), Human Factors and Ergonomics Society’s 48th Annual Meeting (New Orleans, Louisiana, September 20-24, 2004).
2003
Lok, B.C., S. Naik, M. Whitton, F. Brooks, “Incorporating Dynamic Real Objects into Immersive Virtual Environments,” ACM Transactions on Graphics 22(3):701. (Proceedings of ACM SIGGRAPH 2003, San Diego, CA). (Abstract Only. Was one of three papers selected from Interactive 3D Graphics Symposium to be presented (short presentation) at SIGGRAPH.)
Zimmons, Paul, A. Panter, “The Influence of Rendering Quality on Presence and Task Performance in a Virtual Environment” (Poster Abstract), Proceedings of IEEE Virtual Reality 2003 (Los Angeles, CA, March 2003), 293-4, IEEE Computer Society.
2002
Brooks, Jr., F.P. 2002: “Understanding Virtual Environments: Passive Haptics for Presence and Training,” SIGGRAPH ’02 Course Notes.
Brooks, Jr., F.P. 2002: “Understanding Virtual Environments: The VE Design Process – A Checklist,” SIGGRAPH ’02 Course Notes.
Dissertations
2005
Razzaque, S. (2005). “Redirected Walking” Ph.D. Dissertation, Department of Computer Science, University of North Carolina at Chapel Hill. Forthcoming
2004
Zimmons, Paul (2004), “The Influence of Lighting Quality on Presence and Task Performance in Virtual Environments” Ph.D. Dissertation, Department of Computer Science, University of North Carolina at Chapel Hill, Department of Computer Science Technical Report TR04-017. (PDF)
2002
Lok, Benjamin Chak Lum (2002), “Interacting With Real Objects Significantly Enhances Cognitive Virtual Environment Tasks” Ph.D. Dissertation, Department of Computer Science, University of North Carolina at Chapel Hill, Department of Computer Science Technical Report TR02-021. (PDF)
2001
Insko, B. (2001). Passive Haptics Significantly Enhances Virtual Environments. Ph.D. Dissertation, Department of Computer Science, University of North Carolina at Chapel Hill. Available as UNC Computer Science Technical Report #01-017. (PDF)
Meehan, M. (2001), “Physiological Reaction as an Objective Measure of Presence in Virtual Environments” Ph.D. Dissertation, Department of Computer Science, University of North Carolina at Chapel Hill, Department of Computer Science Technical Report TR01-018. (PDF)
2000
Arthur, K. (2000), “Effects of Field of View on Performance with Head-Mounted Displays” Ph.D. Dissertation, Department of Computer Science, University of North Carolina at Chapel Hill, Department of Computer Science Technical Report TR00-019. (PDF)
1999
Bastos, R. (1999), “Superposition Rendering: Increased Realism for Interactive Walkthrough” Ph.D. Dissertation, Department of Computer Science, University of North Carolina at Chapel Hill. Department of Computer Science Technical Report TR00-021. (PDF)
1997
Mine, M. (1997), “Exploiting Proprioception in Virtual-Environment Interaction” Ph.D. Dissertation, Department of Computer Science, University of North Carolina at Chapel Hill, Department of Computer Science Technical Report TR97-014. (PS-GZ)
Please contact Kelli Gaskill (pubs@cs.unc.edu) for a hardcopy version of any of the listed publications.