|
Current Research |
Serious Games
|
Procedural House Generation |
|
Player Behavior Classification |
Locomotion
|
Virtual Reality Training Environments |
|
Redirected Walking |
|
|
Improving Locomotion Techniques |
User Interfaces
|
The Haptic Hand |
|
I-DRIVE |
Perception
|
Visual Dominance over Proprioception |
|
|
Spatial Localization using Audio Cues |
Presence
|
The Pit |
|
Passive Haptics |
|
Lighting and Attention Maps |



