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	<title>Comments on: Daft Punk for fun and education</title>
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	<link>http://wwwx.cs.unc.edu/~gb/wp/blog/2009/03/12/daft-punk-for-fun-and-education/</link>
	<description>Geeks making the world a bit better</description>
	<lastBuildDate>Mon, 09 Nov 2009 16:06:53 -0500</lastBuildDate>
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		<title>By: Eileen</title>
		<link>http://wwwx.cs.unc.edu/~gb/wp/blog/2009/03/12/daft-punk-for-fun-and-education/comment-page-1/#comment-46409</link>
		<dc:creator>Eileen</dc:creator>
		<pubDate>Sun, 21 Jun 2009 04:59:56 +0000</pubDate>
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		<description>I just programmed the needed letters into an overlay for the Intellikeys keyboard, and away we jam.  I have also programed a couple of online drum sets into overlays.</description>
		<content:encoded><![CDATA[<p>I just programmed the needed letters into an overlay for the Intellikeys keyboard, and away we jam.  I have also programed a couple of online drum sets into overlays.</p>
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		<title>By: Barrie</title>
		<link>http://wwwx.cs.unc.edu/~gb/wp/blog/2009/03/12/daft-punk-for-fun-and-education/comment-page-1/#comment-44261</link>
		<dc:creator>Barrie</dc:creator>
		<pubDate>Wed, 29 Apr 2009 21:24:16 +0000</pubDate>
		<guid isPermaLink="false">http://wwwx.cs.unc.edu/~gb/wp/?p=464#comment-44261</guid>
		<description>I&#039;ve got that one-switch sample player up on-line alongside some other bits that may be of interest to those into switch accessible music:

http://www.oneswitch.org.uk/4/MUSIC/index.htm

Be great to learn of anything else out there that I&#039;ve missed.</description>
		<content:encoded><![CDATA[<p>I&#8217;ve got that one-switch sample player up on-line alongside some other bits that may be of interest to those into switch accessible music:</p>
<p><a href="http://www.oneswitch.org.uk/4/MUSIC/index.htm" rel="nofollow">http://www.oneswitch.org.uk/4/MUSIC/index.htm</a></p>
<p>Be great to learn of anything else out there that I&#8217;ve missed.</p>
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		<title>By: Matt</title>
		<link>http://wwwx.cs.unc.edu/~gb/wp/blog/2009/03/12/daft-punk-for-fun-and-education/comment-page-1/#comment-42888</link>
		<dc:creator>Matt</dc:creator>
		<pubDate>Fri, 27 Mar 2009 18:52:54 +0000</pubDate>
		<guid isPermaLink="false">http://wwwx.cs.unc.edu/~gb/wp/?p=464#comment-42888</guid>
		<description>well.. let us work on that then ;)</description>
		<content:encoded><![CDATA[<p>well.. let us work on that then <img src='http://wwwx.cs.unc.edu/~gb/wp/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
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		<title>By: jay</title>
		<link>http://wwwx.cs.unc.edu/~gb/wp/blog/2009/03/12/daft-punk-for-fun-and-education/comment-page-1/#comment-42887</link>
		<dc:creator>jay</dc:creator>
		<pubDate>Fri, 27 Mar 2009 18:16:47 +0000</pubDate>
		<guid isPermaLink="false">http://wwwx.cs.unc.edu/~gb/wp/?p=464#comment-42887</guid>
		<description>hmm that seems like a viable solution, maybe you can use words on screen with corresponding arrows as the words of the song come up or are sung, they hover over the arrows, each arrow corresponds to the panels an the ddr pad. you follow the rythm of the music by basically using your body to sing the song onscreen. I think your on to something big my friend.</description>
		<content:encoded><![CDATA[<p>hmm that seems like a viable solution, maybe you can use words on screen with corresponding arrows as the words of the song come up or are sung, they hover over the arrows, each arrow corresponds to the panels an the ddr pad. you follow the rythm of the music by basically using your body to sing the song onscreen. I think your on to something big my friend.</p>
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		<title>By: gb</title>
		<link>http://wwwx.cs.unc.edu/~gb/wp/blog/2009/03/12/daft-punk-for-fun-and-education/comment-page-1/#comment-42884</link>
		<dc:creator>gb</dc:creator>
		<pubDate>Fri, 27 Mar 2009 13:01:27 +0000</pubDate>
		<guid isPermaLink="false">http://wwwx.cs.unc.edu/~gb/wp/?p=464#comment-42884</guid>
		<description>I&#039;m not sure you&#039;d have to synchronize it. Could be fun to just play the sounds to some back ground loop.

In our game Move to the Music, we use aubiotrack to detect the beat of music you provide and then we reward stepping to the beat. Perhaps we could reward playing the words on the beat in a similar way.</description>
		<content:encoded><![CDATA[<p>I&#8217;m not sure you&#8217;d have to synchronize it. Could be fun to just play the sounds to some back ground loop.</p>
<p>In our game Move to the Music, we use aubiotrack to detect the beat of music you provide and then we reward stepping to the beat. Perhaps we could reward playing the words on the beat in a similar way.</p>
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		<title>By: jay</title>
		<link>http://wwwx.cs.unc.edu/~gb/wp/blog/2009/03/12/daft-punk-for-fun-and-education/comment-page-1/#comment-42875</link>
		<dc:creator>jay</dc:creator>
		<pubDate>Fri, 27 Mar 2009 06:35:10 +0000</pubDate>
		<guid isPermaLink="false">http://wwwx.cs.unc.edu/~gb/wp/?p=464#comment-42875</guid>
		<description>thats an innovative idea, how would you syncronize something like that to work. Guitar hero has a set system which is very basic maybe keeping it simple is the way to go.</description>
		<content:encoded><![CDATA[<p>thats an innovative idea, how would you syncronize something like that to work. Guitar hero has a set system which is very basic maybe keeping it simple is the way to go.</p>
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		<title>By: There is another music game in here somewhere &#8212; Gary Bishop</title>
		<link>http://wwwx.cs.unc.edu/~gb/wp/blog/2009/03/12/daft-punk-for-fun-and-education/comment-page-1/#comment-42693</link>
		<dc:creator>There is another music game in here somewhere &#8212; Gary Bishop</dc:creator>
		<pubDate>Wed, 18 Mar 2009 13:29:29 +0000</pubDate>
		<guid isPermaLink="false">http://wwwx.cs.unc.edu/~gb/wp/?p=464#comment-42693</guid>
		<description>[...] finding iDaft and then the YouTube video on Tar Heel Reader, I&#8217;m thinking about music games in a new way. [...]</description>
		<content:encoded><![CDATA[<p>[...] finding iDaft and then the YouTube video on Tar Heel Reader, I&#8217;m thinking about music games in a new way. [...]</p>
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		<title>By: gb</title>
		<link>http://wwwx.cs.unc.edu/~gb/wp/blog/2009/03/12/daft-punk-for-fun-and-education/comment-page-1/#comment-42603</link>
		<dc:creator>gb</dc:creator>
		<pubDate>Thu, 12 Mar 2009 22:04:45 +0000</pubDate>
		<guid isPermaLink="false">http://wwwx.cs.unc.edu/~gb/wp/?p=464#comment-42603</guid>
		<description>Thanks for the pointers and I&#039;d love to see that new sample player. Sounds great.</description>
		<content:encoded><![CDATA[<p>Thanks for the pointers and I&#8217;d love to see that new sample player. Sounds great.</p>
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		<title>By: Barrie</title>
		<link>http://wwwx.cs.unc.edu/~gb/wp/blog/2009/03/12/daft-punk-for-fun-and-education/comment-page-1/#comment-42602</link>
		<dc:creator>Barrie</dc:creator>
		<pubDate>Thu, 12 Mar 2009 21:52:27 +0000</pubDate>
		<guid isPermaLink="false">http://wwwx.cs.unc.edu/~gb/wp/?p=464#comment-42602</guid>
		<description>It&#039;s not an answer - but these might be of interest for switch accessible sample players...

http://www.oneswitch.org.uk/4/MUSIC/Tony-B/Tony-B.htm

http://www.oneswitch.org.uk/4/MUSIC/FastFinger/4Noah-Shred.htm

I&#039;m sitting on a one-switch sample player right now - but just need time to get it up on-line. Can play a fixed individual sample - step through a list of samples one at a time - or play them randomly.</description>
		<content:encoded><![CDATA[<p>It&#8217;s not an answer &#8211; but these might be of interest for switch accessible sample players&#8230;</p>
<p><a href="http://www.oneswitch.org.uk/4/MUSIC/Tony-B/Tony-B.htm" rel="nofollow">http://www.oneswitch.org.uk/4/MUSIC/Tony-B/Tony-B.htm</a></p>
<p><a href="http://www.oneswitch.org.uk/4/MUSIC/FastFinger/4Noah-Shred.htm" rel="nofollow">http://www.oneswitch.org.uk/4/MUSIC/FastFinger/4Noah-Shred.htm</a></p>
<p>I&#8217;m sitting on a one-switch sample player right now &#8211; but just need time to get it up on-line. Can play a fixed individual sample &#8211; step through a list of samples one at a time &#8211; or play them randomly.</p>
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