Papers

Paper Title Year Primary Author

Results for your search on: Interactive Ray Tracing Search again

2014

HART: A Hybrid Architecture for Ray Tracing Animated Scenes
Jae-Ho Nah, Jin-Woo Kim, Junho Park, Won-Jong Lee, Jeong-Soo Park, Seok-Yoon Jung, Woo-Chan Park, Dinesh Manocha, Tack-Don Han
IEEE Transactions on Visualization and Computer Graphics, 2014
Website WebsitePDF PDF (5.15MB)

RayCore: A ray-tracing hardware architecture for mobile devices
Jae-Ho Nah, Hyuck-Joo Kwon, Dong-Seok Kim, Cheol-Ho Jeong, Jinhong Park, Tack-Don Han, Dinesh Manocha, Woo-Chan Park
ACM Transactions on Graphics, 2014
PDF PDF (511KB)Video Video

SATO: Surface-Area Traversal Order for Shadow Ray Tracing
Jae-Ho Nah, Dinesh Manocha
Computer Graphics Forum, 2014
Website WebsitePDF PDF (6.12MB)

2013

Aural Proxies and Directionally-Varying Reverberation for Interactive Sound Propagation in Virtual Environments
Lakulish Antani, Dinesh Manocha
IEEE Virtual Reality (special issue of IEEE TVCG), 2013
Website WebsitePDF PDF (6.51MB)Video Video

Real-time Reflections and Reverberation for Next-generation Interactive Sound Rendering with Acoustic Effects
Lakulish Antani, Adam Lake, Dinesh Manocha
Intel Software Visual Adrenaline, 2013
PDF PDF

2012

Guided Multiview Ray Tracing for Fast Auralization
Micah Taylor, Anish Chandak, Qi Mo, Christian Lauterbach, Carl Schissler, Dinesh Manocha
IEEE Transactions on Visualization and Computer Graphics (TVCG), 2012
Website WebsitePDF PDF (6.64MB)

2011

Memory-scalable GPU Spatial Hierarchy Construction
Qiming Hou, Xin Sun, Kun Zhou, Christian Lauterbach, Dinesh Manocha
IEEE Transactions on Visualization and Computer Graphics (TVCG), vol. 17, pp. 466-474, 2011
PDF PDF

2010

Interactive Geometric Sound Propagation and Rendering
Micah Taylor, Anish Chandak, Lakulish Antani, Dinesh Manocha
Intel Software Network, 2010
Website WebsitePDF PDF

Interactive Ray Tracing of Massive and Deformable Models
Christian Lauterbach
Ph.D. Dissertation, University of North Carolina at Chapel Hill, 2010
PDF PDF (2.77MB)

2009

Fast BVH construction on GPUs
Christian Lauterbach, Michael Garland, Shubhabrata Sengupta, David Luebke, Dinesh Manocha
Eurographics, 2009
Website WebsitePDF PDF (651KB)YouTube Video YouTube VideoVideo Video

Fast Hard and Soft Shadow Generation on Complex Models Using Selective Ray Tracing
Christian Lauterbach, Qi Mo, Dinesh Manocha
Technical Report: TR09-004, 2009
Website WebsitePDF PDF (2.77MB)Video Video

FastV: From-point Visibility Culling on Complex Models
Anish Chandak, Lakulish Antani, Micah Taylor, Dinesh Manocha
Eurographics Symposium on Rendering (EGSR), vol. 28, pp. 1237-1246, 2009
Website WebsitePDF PDF (3.69MB)YouTube Video YouTube VideoVideo Video

Work Distribution Methods on GPUs
Christian Lauterbach, Qi Mo, Dinesh Manocha
Technical Report: TR09-016, 2009
Website WebsitePDF PDF (410KB)

2008

Accelerating Line-of-sight Computations in Large OneSAF Terrains with Dynamic Events
Christian Lauterbach, Ming C. Lin, Dinesh Manocha, S. Borkman, E. LaFave, Maria Bauer
Interservice/Industry Training, Simulation, and Education Conference (I/ITSEC), 2008
Website WebsitePDF PDF (204KB)

AD-FRUSTA: Adaptive Frustum Tracing for Interactive Sound Propagation
Anish Chandak, Christian Lauterbach, Micah Taylor, Zhimin Ren, Dinesh Manocha
IEEE Transactions on Visualization and Computer Graphics (TVCG), 2008
Website WebsitePDF PDF (3.66MB)YouTube Video YouTube Video

Fast BVH Construction on GPUs
Christian Lauterbach, Michael Garland, Shubhabrata Sengupta, David Luebke, Dinesh Manocha
Technical Report: TR, 2008
Website WebsitePDF PDF (1.85MB)YouTube Video YouTube VideoVideo Video

ReduceM: Interactive and Memory Efficient Ray Tracing of Large Models
Christian Lauterbach, Sung-Eui Yoon, Min Tang, Dinesh Manocha
Eurographics Symposium on Rendering (EGSR), 2008
Website WebsitePDF PDF (3.31MB)YouTube Video YouTube VideoVideo Video

2007

Adaptive Sampling for Frustum-based Sound Propagation in Complex and Dynamic Environments
Christian Lauterbach, Anish Chandak, Dinesh Manocha
International Congress on Acoustics (Invited Paper), 2007
Website WebsitePDF PDF (480KB)

Interactive Sound Propagation in Dynamic Scenes Using Frustum Tracing
Christian Lauterbach, Anish Chandak, Dinesh Manocha
IEEE Transactions on Visualization and Computer Graphics (TVCG), vol. 13, pp. 1672-1679, 2007
Website WebsitePDF PDF (1.09MB)

Logarithmic Perspective Shadow Maps
Brandon Lloyd
Ph.D. Dissertation, University of North Carolina at Chapel Hill, 2007
PDF PDF (4.14MB)

Ray Tracing Dynamic Scenes Using Selective Restructuring
Sung-Eui Yoon, Sean Curtis, Dinesh Manocha
Eurographics Symposium on Rendering (EGSR), 2007
Website WebsitePDF PDF (3.7MB)Video Video

Ray-Strips: A Compact Mesh Representation for Interactive Ray Tracing
Christian Lauterbach, Sung-Eui Yoon, Dinesh Manocha
IEEE/Eurographics Symposium on Interactive Ray Tracing, 2007
Website WebsitePDF PDF (1.58MB)

Real-time Interaction with Complex Models
David Kasik, Dinesh Manocha, Philipp Slusallek
IEEE Computer Graphics and Applications (CG&A), 2007
PDF PDF

Real-time sound synthesis and propagation for games
Nikunj Raghuvanshi, Christian Lauterbach, Anish Chandak, Dinesh Manocha, Ming C. Lin
Communications of the ACM (CACM), vol. 50, pp. 66-73, 2007
Website Website

2006

R-LODs: Fast LOD-based Ray Tracing of Massive Models
Sung-Eui Yoon, Christian Lauterbach, Dinesh Manocha
Pacific Graphics, 2006
Website WebsitePDF PDF (2.67MB)Video Video

2004

Efficient Visibility-based Algorithms for Interactive Walkthrough, Shadow Generation, and Collision Detection.
Naga K. Govindaraju
Ph.D. Dissertation, University of North Carolina at Chapel Hill, 2004
PDF PDF (13.45MB)

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