Aaron Block, James Anderson, and Gary Bishop (2005), Fine-Grained Task Reweighting on Multiprocessors, Proceedings of the 11th IEEE International Conference on Embedded and Real-Time Computing Systems and Applications, Hong Kong, China, IEEE Computer Society Press, pp. 429–435, August 2005.
Richard Superfine, Gary Bishop, Jeremy Cummings, Jay Fisher, G. Matthews, D. Sill, Russell Taylor II, Leandra Vicci, Chris Weigle, Greg Welch, and Ben Wilde (2002), Touching in Biological Systems: A 3D Force Microscope, Proceedings of Microscopy and Microanalysis (Quebec City, Canada).
Simon Julier and Gary Bishop (2002), Guest Editors’ Introduction: Tracking: How Hard Can It Be?, IEEE Computer Graphics and Applications 22(6), pp. 22–23.
Greg Welch and Gary Bishop (2001), An Introduction to the Kalman Filter, SIGGRAPH 2001 course 8. In Computer Graphics, Annual Conference on Computer Graphics & Interactive Techniques. ACM Press, Addison-Wesley, Los Angeles, CA, USA (August 12–17), SIGGRAPH 2001 course pack edition.
Bonnie Danette Allen, Gary Bishop, and Greg Welch (2001), Tracking: Beyond 15 Minutes of Thought, SIGGRAPH 2001 course 11. In Computer Graphics, Annual Conference on Computer Graphics & Interactive Techniques. ACM Press, Addison-Wesley, Los Angeles, CA, USA (August 12–17), SIGGRAPH 2001 course pack edition.
Manuel Oliveira, Gary Bishop, and David McAllister (2000), Relief Texture Mapping, Proceedings of SIGGRAPH 00 (New Orleans, LA, July 23–27, 2000). In Computer Graphics Proceedings, Annual Conference Series, 2000, ACMSIGGRAPH, pp. 259–268.
Gary Bishop and Greg Welch (2000), Working the Office of Real Soon Now , IEEE Computer Graphics and Applications, July-August 2000, pp. 76–78.
Chun-Fa Chang, Gary Bishop, and Anselmo Lastra (1999), LDI Tree: A Hierachical Representation for Image-based Rendering , In Proceedings of SIGGRAPH 99 (Los Angeles, CA, August 8–13, 1999). In Computer Graphics Proceedings, Annual Conference Series, 1999, ACMSIGGRAPH, pp. 291–298.
Lars Nyland, David McAllister, Voicu Popescu, Chris McCue, Anselmo Lastra, Paul Rademacher, Manuel Oliveira, Gary Bishop, Gopi Meenakshisundaram, Matt Cutts, and Henry Fuchs (1999), The Impact of Dense Range Data on Computer Graphics , Proceedings of Multi-View Modeling and Analysis Workshop (MVIEW99), (Part of CVPR99), (Fort Collins, CO), June 23–26, 1999.
Manuel M. Oliveira and Gary Bishop (1999), Image-Based Objects , Proceedings of 1999 ACM Symposium on Interactive 3D Graphics, (Atlanta, Georgia), April 26–28, 1999, pp. 191–198.
Ronald T. Azuma, Bruce R. Hoff, Howard E. Neely III, Ronald Sarfaty, Michael J. Daily, Gary Bishop, Vern Chi, Greg Welch, Ulrich Neumann, and Rich Nichols (1998), Making Augmented Reality Work Outdoors Requires Hybrid Tracking , First International Workshop on Augmented Reality (IWAR’98), Associated workshop to UIST ‘98, November 1, 1998, San Francisco, CA, 6 pages.
Paul Rademacher and Gary Bishop (1998), Multiple-Center-of-Projection Images , In Proceedings of SIGGRAPH 98 (Orlando, FL, July 20–27 1998). In Computer Graphics Proceedings Annual Conference Series, ACMSIGGRAPH.
Greg Welch and Gary Bishop (1997), SCAAT: Incremental Tracking with Incomplete Information , In Proceedings of SIGGRAPH 97 (Los Angeles, CA, August 3–8 1997). In Computer Graphics Proceedings Annual Conference Series, ACMSIGGRAPH, pp. 333–344.
William Mark, Gary Bishop, and Leonard McMillan (1997), Post-Rendering 3D Warping , Proceedings of 1997 Symposium on Interactive 3D Graphics (Providence, Rhode Island, April 27–30, 1997), pp. 7–16.
Ronald Azuma and Gary Bishop (1995), A Frequency-Domain Analysis of Head-Motion Prediction , In Proceedings of SIGGRAPH 95 (Los Angeles, CA, August 6–11 1995). In Computer Graphics Proceedings Annual Conference Series, ACMSIGGRAPH, pp. 401–408.
Leonard McMillan and Gary Bishop (1995), Plenoptic Modeling: An Image-Based Rendering System, Proceedings of SIGGRAPH 95, Computer Graphics Proceedings, Annual Conference Series (August 1995, Los Angeles, California), pp. 39–46.
Marc Olano, Jon Cohen, Mark Mine, and Gary Bishop (1995), Combatting Rendering Latency, 1995 Symposium on Interactive 3D Graphics (Monterey, CA, April 9–12.
Leonard McMillan and Gary Bishop (1995), Head-Tracked Stereo Display Using Image Warping, 1995 IS&T/SPIE Symposium on Electronic Imaging Science and Technology. SPIE Proceedings #2409A, (San Jose, CA. Feb 5–10, 1995), pp. 21–30.
Henry Fuchs, Gary Bishop, Kevin Arthur, Leonard McMillan, Ruzena Bajcsy, Sang Lee, Hany Farid, and Takeo Kanade (1994), Virtual Space Teleconferencing Using a Sea of Cameras, Proceedings of the First International Symposium on Medical Robotics and Computer Assisted Surgery, (Pittsburgh, PA.) Sept. 22–24, 1994.
Ronald Azuma and Gary Bishop (1994), Improving Static and Dynamic Registration in an Optical See-through HMD , Proceedings of SIGGRAPH 94 (Orlando Florida, July 24–29, 1994). In Computer Graphics Proceedings, Annual Conference Series, 1994, ACMSIGGRAPH, pp. 197–204 + CD-ROM appendix.
Gary Bishop, Henry Fuchs, Leonard McMillan, and Ellen Scher Zagier (1994), Frameless Rendering: Double Buffering Considered Harmful , Proceedings of SIGGRAPH 94, Computer Graphics Proceedings, Annual Conference Series (July 1994, Orlando, Florida), pp. 175–176.
Gary Bishop, Mark Monger, and Paul Ramsey (1990), A Visualization Programming Environment for Multicomputers, IEEE Computer Graphics and Applications, vol. 10, no. 4, pp. 50–59.
Ken S. Roberts, Gary Bishop, and S.K. Ganapathy (1988), Smooth Interpolation of Rotation Motions, Computer Vision and Pattern Recognition, pp. 724–729.
Gary Bishop and David M. Weimer (1986), Fast Phong Shading, Computer Graphics (Proceedings of SIGGRAPH 86, August 1986, Dallas, Texas), 20(4), pp. 103–106.
Gary Bishop and Henry Fuchs (1984), The Self-Tracker: A Smart Optical Sensor on Silicon, Proceedings, Conference on Advanced Research in VLSI at MIT (January 23–25, 1984), Artech House.
Manuel M. Oliveira and Gary Bishop (1999), Relief Textures, UNC Computer Science Technical Report TR99–015, University of North Carolina, March 29, 1999.
Manuel M. Oliveira and Gary Bishop (1998), Dynamic Shading in Image-Based Rendering , UNC Computer Science Technical Report TR98–023, University of North Carolina, May 31, 1998.
Mark Mine and Gary Bishop (1993), Just-In-Time Pixels , UNC Chapel Hill Computer Science Technical Report TR93–005.
Gary Bishop (1987), unc++ – restore C++ names for debugging, AT&T Bell Laboratories Technical Memorandum.
Gary Bishop (1986), Synthetic Visual Environments, AT&T Bell Laboratories Technical Memorandum.
Eric Hoffert and Gary Bishop (1986), Exact and Efficient Area Sampling Techniques for Spatial Antialiasing, AT&T Bell Laboratories Technical Memorandum, 11 pages.