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java.lang.Objectjava.util.EventObject
unc.cdva.events.graphicsevents.GraphicsEvent
public class GraphicsEvent
Define the GraphicsEvents. Theses events are triggered by the Game Engine to tell the graphics manager of the rendering engine to alter his state.
| Field Summary |
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| Fields inherited from class java.util.EventObject |
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source |
| Constructor Summary | |
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GraphicsEvent(java.lang.Object source)
Constructor which creates a new GraphicsEvent |
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| Method Summary |
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| Methods inherited from class java.util.EventObject |
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getSource, toString |
| Methods inherited from class java.lang.Object |
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clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait |
| Constructor Detail |
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public GraphicsEvent(java.lang.Object source)
source - source of the eventEventObject
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