unc.cdva.events.graphicsevents
Class GraphicsEvent

java.lang.Object
  extended by java.util.EventObject
      extended by unc.cdva.events.graphicsevents.GraphicsEvent
All Implemented Interfaces:
java.io.Serializable

public class GraphicsEvent
extends java.util.EventObject

Define the GraphicsEvents. Theses events are triggered by the Game Engine to tell the graphics manager of the rendering engine to alter his state.

Author:
Guillaume Conte
See Also:
Serialized Form

Field Summary
 
Fields inherited from class java.util.EventObject
source
 
Constructor Summary
GraphicsEvent(java.lang.Object source)
          Constructor which creates a new GraphicsEvent
 
Method Summary
 
Methods inherited from class java.util.EventObject
getSource, toString
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
 

Constructor Detail

GraphicsEvent

public GraphicsEvent(java.lang.Object source)
Constructor which creates a new GraphicsEvent

Parameters:
source - source of the event
See Also:
EventObject