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java.lang.Objectjava.util.EventObject
unc.cdva.events.graphicsevents.GraphicsEvent
public class GraphicsEvent
Define the GraphicsEvents. Theses events are triggered by the Game Engine to tell the graphics manager of the rendering engine to alter his state.
Field Summary |
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Fields inherited from class java.util.EventObject |
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source |
Constructor Summary | |
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GraphicsEvent(java.lang.Object source)
Constructor which creates a new GraphicsEvent |
Method Summary |
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Methods inherited from class java.util.EventObject |
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getSource, toString |
Methods inherited from class java.lang.Object |
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clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait |
Constructor Detail |
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public GraphicsEvent(java.lang.Object source)
source
- source of the eventEventObject
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