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java.lang.Objectunc.cdva.graphics.animations.TextureAnimationHandler
unc.cdva.graphics.animations.PathwayEndHandler
public class PathwayEndHandler
Used to manage the textures of the pathway end. This involves doing two things, loading the textures, and then returning a texture that is desired.
Field Summary |
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Fields inherited from class unc.cdva.graphics.animations.TextureAnimationHandler |
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textures |
Constructor Summary | |
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PathwayEndHandler(java.lang.String texturePath)
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Method Summary | |
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com.sun.opengl.util.texture.Texture |
handle(int state)
Returns a texture corresponding to the objects state. |
Methods inherited from class java.lang.Object |
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clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Constructor Detail |
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public PathwayEndHandler(java.lang.String texturePath)
TextureAnimationHandler.TextureAnimationHandler(String, int)
Method Detail |
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public com.sun.opengl.util.texture.Texture handle(int state)
TextureAnimationHandler
handle
in class TextureAnimationHandler
state
- The objects state which we are interested
in.
TextureAnimationHandler.handle(int)
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