Resources

Topics with dates on them are potential student presentations and include required and optional topics as well as games. Topics without dates are ones that are being presented by the instructor and only include resources.

Serious Games

Games

Software Engineering Overview

Software Architectures

Procedural Generation (Feb 2)

Gameplay and Mechanics

GitHub

Balance

Level Design (Feb 11)

Online Databases and Hosting

Narrative and Story (Feb 23)

Characters (Feb 25)

Graphics Styles, History and Implementation (Mar 2)

Sound and Music (Mar 4)

Game Worlds and Physics (Mar 9)

Accessibility

Gender (Mar 18)

Diversity and Social Justice

Customization and Modding; Assessment

Evoking Emotion, Horror and Violence in Games (Apr 1)

AI and Machine Learning (Apr 6)

Mobile Games

AR and VR (Apr 13)

Games in Education (Apr 15)

Games in Health (Apr 20)

Games in Training

Games in the Military

Games for Social Change

Gamification