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java.lang.Objectunc.cdva.graphics.models.StaticListObject
public class StaticListObject
An OBJ model implementation that renders the data as a display list.
| Constructor Summary | |
|---|---|
StaticListObject()
Create a new OBJ model |
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StaticListObject(ObjData data,
com.sun.opengl.util.texture.Texture texture,
ShaderProgram shader,
javax.media.opengl.GL gl)
Create a new OBJ model that will render the object data specified in OpenGL |
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| Method Summary | |
|---|---|
Object3D |
clone()
Clone the object (copy all the attributes) |
int |
getListId()
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com.sun.opengl.util.texture.Texture |
getTexture()
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void |
render(javax.media.opengl.GL gl)
Render the OBJ Model |
void |
setListId(int listId)
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void |
setTexture(com.sun.opengl.util.texture.Texture texture)
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| Methods inherited from class java.lang.Object |
|---|
equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
| Constructor Detail |
|---|
public StaticListObject()
public StaticListObject(ObjData data,
com.sun.opengl.util.texture.Texture texture,
ShaderProgram shader,
javax.media.opengl.GL gl)
data - The data to be rendered for this model| Method Detail |
|---|
public void render(javax.media.opengl.GL gl)
render in interface Object3Dgl - gl contextpublic Object3D clone()
Object3D
clone in interface Object3Dclone in class java.lang.ObjectObject3D.clone()public int getListId()
public com.sun.opengl.util.texture.Texture getTexture()
public void setListId(int listId)
listId - the listId to setpublic void setTexture(com.sun.opengl.util.texture.Texture texture)
texture - The texture to set.
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