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java.lang.Objectunc.cdva.graphics.models.TextureAnimatedObject
public class TextureAnimatedObject
Encapsulate an object with a texture based animation
Constructor Summary | |
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TextureAnimatedObject(StaticListObject baseObject,
TextureAnimation animation)
Inits a texture animated object with a base object and an animation |
Method Summary | |
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Object3D |
clone()
Clone the object (copy all the attributes) |
TextureAnimation |
getAnimation()
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StaticListObject |
getBaseObject()
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void |
render(javax.media.opengl.GL gl)
Render an object. |
void |
setAnimation(TextureAnimation animation)
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void |
setBaseObject(StaticListObject baseObject)
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void |
update(int state)
Update the animation |
Methods inherited from class java.lang.Object |
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equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Constructor Detail |
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public TextureAnimatedObject(StaticListObject baseObject, TextureAnimation animation)
baseObject
- base objectanimation
- corresponding animationMethod Detail |
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public void render(javax.media.opengl.GL gl)
Object3D
render
in interface Object3D
gl
- gl contextObject3D.render(javax.media.opengl.GL)
public Object3D clone()
Object3D
clone
in interface Object3D
clone
in class java.lang.Object
Object.clone()
public void update(int state)
state
- public StaticListObject getBaseObject()
public void setBaseObject(StaticListObject baseObject)
baseObject
- the baseObject to setpublic TextureAnimation getAnimation()
public void setAnimation(TextureAnimation animation)
animation
- the animation to set
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